| Programming Game AI by Example |  | Author: Mat Buckland Publisher: Jones & Bartlett Publishers
List Price: $49.95 Buy New: $18.98 as of 2/6/2012 05:24 MST details You Save: $30.97 (62%)
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Seller: RepTextbooks
Languages: English (Unknown), English (Original Language), English (Published) Media: Paperback Edition: 1 Pages: 500 Number Of Items: 1 Shipping Weight (lbs): 0 Dimensions (in): 8.8 x 6 x 1.1
ISBN: 1556220782 EAN: 9781556220784 ASIN: 1556220782
Publication Date: September 30, 2004 Availability: Usually ships in 1-2 business days
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Product Description Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.
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