Computer Game Source

 Location:  Home » Strategy Books » Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)    
Categories
PC Games
Mac Games
Strategy Books
Graphics Cards
Accessories
Subcategories
Graphics & Multimedia
DirectX
Flash
OpenGL
Solid Works
Links
Computer Books
Buy Your Gift
Software Shopping
Video Game Systems
Buy Video Game
Bookmark and Share

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)Author: Tracy Fullerton
Publisher: Morgan Kaufmann

List Price: $44.95
Buy New: $21.54
as of 2/7/2012 09:18 MST details
You Save: $23.41 (52%)

In Stock


New (42) Used (42) from $17.50

Seller: Textbook_TBS

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 2
Pages: 496
Number Of Items: 1
Shipping Weight (lbs): 2.2
Dimensions (in): 9.3 x 7.6 x 1

ISBN: 0240809742
EAN: 9780240809748
ASIN: 0240809742

Publication Date: February 8, 2008
Availability: Usually ships in 1-2 business days

Also Available In:

  • Kindle Edition - Game Design Workshop (Gama Network Series)
  • Paperback - Game Design Workshop, Second Edition (text only) 2nd(Second) edition by T.Fullerton

Similar Items:


Editorial Reviews:

Product Description
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills.

Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.

Features:
* A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts.
* Hands-on exercises demonstrate key concepts, and the design methodology
* Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux



Custom Search
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED ‘AS IS’ AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.
Disclaimer | Privacy Policy | Contact Us
Powered by Bytewise

Sponsored Links
Sponsored Links